First and foremost, let's talk about Friday Night, and the 15th installment of No Fucks Given. As you may recall, this is the drunk roam we do in low sec once a week to piss away all of that security status that nobody wants anyways. What started as a small fleet ended as an even smaller fleet. And by small, I mean 2 tech one battlecruisers, a heavy assault cruiser, and a lonely Thorax. We posted up on our usual gate, in hopes of good fights and ganks. What we got was absolutely steamrolled. The first couple of lone kills temporarly satisfied the thirst for blood that was denied in the earlier roam. What happened to effectively end this fleet is nothing short of hysterical. Situation was simple: lone Brutix jumping through to our camp. Surely an easy kill, but not one without risk, as we didn't have any logistics or electronic warfare with us. Sure as Kate Upton gives me a chub, he jumped in, and glorious tackle was established. His shields melted like the inhibitions of a 19 year old sorority girl after a half dozen Jagerbombs. Of course, we expected this, because seriously, who the hell shield tanks a Brutix? As he approached 70% armor, he threw us a curveball and lights a cyno. I have the gang continue to apply DPS because no one actually bridged in...at first. Then, with the whoosh of a nasty beer fart, a black ops fleet jumps in...and oh look, they brought an Archon for reps.
Motherfucker... |
Bullshit |
So, now that we got that out of the way, let's talk about the massive engagement in HED-GP, or what will forever be now known as LAG-GP. I bring you the story with 124.6% more SOUL-CRUSHING LAG! You see, the end result of this engagement is that CCP will, in all likeliness, be reimbursing well over a trillion in losses on both sides, as they failed to keep the server together yet again. Now, the node did stay active, despite efforts by N3/PL to crash it as soon as their mission was achieved, but it's not like anything was actually happening, unless you were in a titan, then you had a very good day. LAG-GP is a pretty well known system in the south, and represents one of the most important strategic points on the map, especially for our hammer and sickle friends to the east.
Fucking Important!!!11 |
SOUL-CRUSHING LAG! |
Now, for the issue of N3/PL, formerly known as Asshats, who will now be known as Droneswarm Coalition. There are legitimate scans from the field during the battle showing drones everywhere. This is to be expected during a capital fight, but let's dig a little further. By best count, using simple math, I was able to deduce that there were on average, 42 drones per ship on field. Now, there is always a possibility that many of these drones were from ships that were already blown up. Problem is, these numbers were derived before the big time shooting commenced. I have personally seen Droneswarm pull this trick in the past where they launch drone, abandon them, and launch more drones, until the drone bay is empty. By launching 18 bajillion flights of drones, you stress the CPU of the server, thus forcing server instability I believe the first time a node crashed happened, it was purely by accident, thanks to an organic fight in Z9, and a really dumb CCP employee...but I believe they took notice. They realized that they could control the metagame by crashing the server. Enter E-Y, an engagement where Droneswarm successfully crashed the node, despite the relatively even numbers on both sides.
It is my belief that Droneswarm, with CVA help, attempted to crash the node yesterday after they structure bashed, and after they realized that Goons's staging system was on the same node. Now, I'm not sure who the absolute fucking moron at CCP is who thought this was a good idea, but it simply accomplished nothing more than to show continued bias from CCP in favor of N3 and PL. Obviously, with the festivities starting in LAG-GP, and Droneswarm being in system 12 hours early, they were already experiencing time dilation long before the first CFC ship ever landed in system (ironically, this was about 4 hours after they actually cynoed in). It's almost like CCP didn't want Goons to even be able to respond. So, with Goons frozen in their staging system, and the iHub down, there's absolutely no tactical advantage to sticking around for a fight. Lucky for Goons, CCP fixed the problem by rolling G-0 off the node, and allowing Goons to do work, but it was too little, too late.
CCP Headquarters, Main Concourse |
CCP continues to grossly mismanage the metagame in null-sec, showing a clear bias against the CFC. By allowing Droneswarm to effectively stall any system of their choosing, CCP has created a stalemate situation. If either side wants to reinforce a system, and things escalate, both sides know they can crash a node with ease. So, if you sovereignty is attacked, you simply crash the node, and you maintain your sovereignty. There are some very simple fixes that CCP needs to look at before this gets any further out of hand.
For starters, I'm led to believe that the EVE Online servers are running on a 32-bit backbone. Wait...seriously?! Guys, it's 2014. This is simply unacceptable. Double your pleasure, double your fun! This would create a noticeable difference in performance on the server, allowing CPU loads to be better managed. (Please note: I have not personally confirmed this fact, so it may be bullshit).
Secondly, let's talk about traffic control for a minute. Anyone remember the old days? You know, the "traffic control active -- you will jump in xxx seconds" days? Albeit an archaic system, it was brutally effective at preventing the lag-o-thons of the modern day. My simple solution? Limit the number of pilots in local to a number around 1,000, as this appears to be the number that the EVE Online reinforced node can handle without significant problems. But Med, if only 1,000 can get in, what if they're all N3/PL folks and we can't even get in? No problem! Hit another system! If CFC rolls 1,000 deep in another system, N3/PL would be unable to respond, as local would be capped. Limitations like this could be problematic in the short term, but it would seriously make every coalition rethink their strategy moving forward, and more importantly, it would place a premium on every pilot and every ship you elect to take, instead of allowing everyone in a Rifter or Vexor to shit up precious resources with their ship that has zero impact on the impending battle. This may sound a little harsh (or communist, depending on your views), but it's certainly better than the current situation.
Typical PL Pilot |
This Fuckin' Cat Has More Than Me |
CSM 9 Candidate, and Eventual Winner, Roland Cassidy |
Also, in the same breath, the ranks of Repercussus are getting one pilot thinner, as Tennebrae Umbrascen will be shipping out in the next couple of days to join the military. Tennebrae, or Tenpenny as I affectionately call him, is a guy I flew with back in my EVE-Uni days, and always had a good time being around. His presence will certainly be missed in the pilot's lounge. Be safe, my friend, and don't forget to check in with us from time to time and let us know how you're doing.
Fly it like you stole it,
o7
Med